Sunday, December 21, 2014

Robotastic

My second attempt at the Orbit robot from the mobile game Astro Golf.  I went through the model and cut it into pieces, separated at the joints.  Each piece can interlock.  I think in the future I'll study how they detach action figures so that the character can move smoothly. 



Saturday, September 27, 2014

Why is small so cute?

The deer attempt V2.  I printed the deer upside  I'm trying to keep all of the weight towards the bed of the printer.  I also slowed down the speed of both the extrusion of the PLA and the speed of the printing. 65/90
Tiny deer, tiny chest, tiny table.  This is fun.





Saturday, August 30, 2014

Early printing attempts.

My first attempts at printing. I printed both with PLA filament. A few things I discovered:
-some connecting pieces can break very easily.  Note the green robot.  The model is not cleaned up because his joints will break.  I printed him very small as well so maybe larger next time.
-make sure the bed of the printer has no ridges.  I put blue painters tape on the bed so that the models can be removed after printing.  I overlapped a piece of tape slightly which messed up the layers of the model. Note the missing layer lines in the grey deer.

Saturday, August 02, 2014

3d printing adventure time!

Some friends and I decided to time share a 3d printer.  Being a 3d artist your mind always races with the possibilities of 3d printing.
I present the PowerSpec 3d Dual extruder.   For the price it's a good place to start experimenting I think...

Friday, April 04, 2014

ESO Launch!!

I started working at Zenimax Online in April of 2012. This new adventure took me from Colorado to Maryland.  There I joined the team to create The Elder Scrolls Online as a world builder.  At the time it was a new term for me. It may be a newer term for the industry. Unlike other jobs I was going to concentrate on building the worlds using already created assets/models.  I thought at first,  will this limit me, will I lose previously learned skills.  Just the opposite actually.  I gained a much stronger grasp on composition and flow within a shot or a player area.
We are now upon our PC/Mac launch :)   If you have worked in the gaming industry or have friends that are in it,  you know that a game launch can be far and few between. 

Featured video game trailer on Hulu (screencap) hehe Silly I know











Our company provided us with the Imperial Special Edition box. It came with an epic sculpture.